Some ideas never make it past the drawing board- here's one. Blur did the cinematics for the (as yet unreleased) Area 51 for Midway Games, but this guy got cut from the script. Game development is a dynamic process, with concept art being an early- and volatile!- force in the evolution of the final product. The names on the mailbox? Our Quake screen names at blur... :)
Copyright blur studio, Midway Entertainment